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Victoria 2 apocalypse 1836

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I didn't include NNM because NNM is included in /gsg/. PDM changes the game the most, /gsg/ is the most fun of them (my opinion of course, you should try all of them). HPM is the best of them, especially for realism. And there is also the colonial foothold in Africa, which needs to be expanded as soon as possible. Here is a list: These are mods that improve the base game. Alternatively if Russia, not the NGF, gets into trouble, take Finland or/and the Blatic states from them. As this would make the NGF an arch enemy for the rest of the game, why not weaken them as much as possible, take one or two more coastal provinces from them (Pommern for instance) and/or free Poland.

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Welcome to Bavaria His Majesty is reviewing the progress on the construction. This would give you a free CB on them, which should be used when the time is right, let's say when NGF will be at war with some other GP (which they surely will be). Part 1: Chapter I: Humble Beginnings 1836. I would then consider releasing Schleswig in order to let the NGF form and absorb it. At the same time research some prestige raising techs in order to become a GP, than sphere Norway and Sweden as soon as possible and create Scandinavia. In an usual game, I would probably try to ally Prussia on day 1, than attack Sweden for their southernmost province and hope that the Norwegians will declare independence in the aftermath of Swedish defeat.

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But anyway, good luck with playing as Denmark. Well, this is first time I hear of such mode.